and both tested the game and of course, had high praise for it in terms of technical optimization and performance.Ī few takeaways, Nvidia GPUs seems to have the edge in terms of raw performance over AMD GPUs, and the game seemingly requires about 16GB of VRAM to have no frametime spikes due to texture swapping, or slow loading textures at 4K ultra settings.ĭLSS and FSR in quality mode both seem to have superior visual quality to native resolution as well and present each frame with greater stability and finer resolution detail, but DLAA is the best according to. I have a 940 Mbps down and 180 MBps up direct-into-the-home fibre connection that is 100% reliable so I guess it is as good as it can get for network stability at my end. There more instances of the game 'chugging' as I explored. I tried the game again this morning (7:00 - 8:00am UK) and it was better but not as good as it was during the early access period and previous beta. I did also encounter some weird issues with other players stuck in animations and jerking around at midnight which was when the game officially launched and the player base presumably increased. I think the extreme lag when accessing the map may actually be a result of there being more visible areas to display than I had two days ago as this slowdown seems to last 1-3 seconds and then I can scroll and zoom around the map as before. Click to expand.Actually, I think that option may already be enabled because I remember seeing a setting that I enabled, which I thought would remove the other human players, but it didn't and I can only assume it was something called Private.
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